Hanabi by LittleThor

[raw]
made by LittleThor for LD34 (COMPO)
Draw shapes in the sky to make beautiful fireworks! But do it quick!

Instructions:
Mouse only. Click on circles and draw them following the dotted lines!

Theme:
I chose the "growing" theme for this compo entry. And I must admit I don't really fit it. Fireworks? Yes! Growing like flowers is the sky! ;)
My goal was only to make an interesting game and spend good time doing it. Goal reached!

Notes:
Source files will come on next few days: too tired to wait files to upload (it's 3AM here!)

Ratings

Coolness 71% 3
Overall 3.22 491
Audio 3.17 241
Fun 2.86 686
Graphics 3.73 188
Humor 1.86 663
Innovation 3.51 264
Mood 3.26 290
Theme 2.92 887

Feedback

sydan
14. Dec 2015 路 04:11 UTC
On the WebGL one I get unknown compress method as an error...
GenusNymphicus
14. Dec 2015 路 11:36 UTC
Can't play the WebGL ver. Sorry!
Error: (GET http://florent-martinais.com/Hanabi/WebGL/Release/WebGL.js 404 (Not Found))
sharpfrog4
14. Dec 2015 路 11:48 UTC
Not really sure what I'm supposed to do, but it's very pretty
Elenesski
14. Dec 2015 路 16:49 UTC
On the WebGL one I get unknown compress method as an error... but the WEB version seemed to work fine.

Wasn't sure where the game was, I could drag the mouse over the scene, but couldn't interact with it.
馃帳 LittleThor
14. Dec 2015 路 19:35 UTC
The WebGL version is fixed!

I wish I had more time to work on a tutorial, it's very sad to see people that don't understand :( sorry guys!
The gameplay is very easy: just click on circles in the sky. While clicking, draw the shapes following dotted circle.
Anshul Goyal
14. Dec 2015 路 20:18 UTC
Interesting. That was different. Definitely a game for touch based devices.
馃帳 LittleThor
15. Dec 2015 路 12:00 UTC
@Anshul : Thank you! This game was indeed meant to be exported on android, but you know, I didn't really had the time to deal with mobile platform issues in addition of other platforms :s

@Everyone: the WebGL issue is not fixed after all. As the problem seems to be linked with the last version of Unity, I think I will not be able to fix it.
Ayaya33
15. Dec 2015 路 12:32 UTC
I think this would be a great game on Android/iOS, but on Windows I just couldn't get the controls to work.

They worked sometimes but not others. Maybe I don't have a steady enough hand...
Leaghorn
15. Dec 2015 路 12:39 UTC
Nice idea but the controls are either very unacurate or I dont know what exactly I have to do. It's very hard to make the explosion.
Chubb1337
15. Dec 2015 路 17:25 UTC
Nice game, original, but it has got some issues with detecting the circles. I am for 100% sure I've drawn my circles correctly, but it still doesn't turn into fireworks sometimes.

Also, the particles created by the fireworks could use some work ;)
justinooncx
15. Dec 2015 路 17:25 UTC
Really difficult to draw circles with a mouse...
Garris
16. Dec 2015 路 00:01 UTC
This game confused me somewhat. I wasn't really sure that what I was doing was working, or that it was what I was supposed to be doing at all. I got 900 points, though I'm not entirely sure what I did to earn them. But it was very pretty, and an interesting idea!
Andrei
16. Dec 2015 路 00:43 UTC
Cool game! Interesting approach on theme.
Well executed mechanic. But I think it should be more clear when we miss the circle.
Modoc73
16. Dec 2015 路 03:54 UTC
I liked the trail for the cursor. Good job.
Andrew Deem
16. Dec 2015 路 07:04 UTC
Okay, this one might be my favorite so far. It's so chill and calm and has a great atmosphere, audio, and graphics. And it's a compo game?! Seriously, good freakin' work here. I love this.
Pietdagamer
16. Dec 2015 路 09:22 UTC
Quite hard, but a really cool concept and very well executed!
Khallane
16. Dec 2015 路 11:03 UTC
Interesting idea, a bit hard sometimes though
deadpixl
16. Dec 2015 路 13:46 UTC
Cool idea, I wasn't sure if I was doing it correctly. I tried to follow the dotted lines but didn't get anything that resembled screenshots.
Geckoo1337
16. Dec 2015 路 23:09 UTC
Not really sure what I'm supposed to do, but it's very pretty. Nice background ++
Quique
17. Dec 2015 路 19:17 UTC
I love the idea but a little hard sometimes
DieBackStudios
18. Dec 2015 路 05:09 UTC
Very innovative idea i give you that looks really pleasing to me :)
Good Work kudos
fluidvolt
19. Dec 2015 路 01:42 UTC
Relaxing... I couldn't get a single firework at first, until I slowed down my drawing. With some chilled-out music this would be even better. Good job.
DinnerInTheDark
21. Dec 2015 路 21:50 UTC
I think this game might be more enjoyable with a touchscreen. Nice polished game. A bit of music would be nice.
EvanEGibbs
28. Dec 2015 路 08:11 UTC
I enjoyed this a lot! The look and especially the sound of the fireworks was very cool. The game was very therapeutic and I could see it going with some ambient music. 2300 people enjoyed the fireworks! So I feel pretty good about that. :) Nice job!
Tapehead
30. Dec 2015 路 13:15 UTC
nice entry! as soon it's running well then it's very satisfying :) well done!
Molpe
31. Dec 2015 路 22:09 UTC
Great idea and it looks really nice.

I've made a short let's play video if you want to check it out x)
https://www.youtube.com/watch?v=sEqcl9WtswM
local minimum
02. Jan 2016 路 14:35 UTC
It really looks stunning and I liked the atmospheric sounds, however I tried a full game and half without managing to make a single firework explode. So I think that there's a desperate need to either make the game more forgiving/increase tolerance, include visual instructions on how to do it, and/or have dynamic feed-back while playing showing when you are on the right track and when you fail.
馃帳 LittleThor
04. Jan 2016 路 08:44 UTC
Thank you everyone for your comments!
I know there is a lot of issues with feedbacks, and I think this is this particular point that make the game hard to play (this, and the mouse instead of a touch screen).
For instance, when you miss to draw a circle, the trail renderer continues: it's not obvious that you missed.

Once again, thanks to all of you. I'm really glad a lot of people enjoyed my game, even with its imperfections.