Chromawalk by Zyertdox
CHROMAWALK
A minimalist puzzle about wiring a robot's brain.
The robot steps across a coloured circuit board one tile at a time. Each tile triggers a signal - red, yellow, or blue - and you decide what the robot does in response. Will red mean forward? Left? Right? Draw the wires, hit PLAY, and watch the signal propagate across your schematic.
## How to play
- Drag from a coloured input pin to a direction output pin to connect them.
- Drop a wire into empty space to remove it.
- PLAY - the robot walks step by step. Each tile triggers its input; the wire tells it where to go next.
- Get it to the exit on the right side of the board.
FAST toggle speeds up playback when you're iterating.
Theme - Signal
Every tile is an input signal. Every wire is a routing decision. The robot is just an output, driven entirely by whatever schematic you wire up.
Engine: Unity 6
- Fonts: Share Tech Mono · VT323
- Art: hand-drawn vector PCB assets, copper traces, jumper caps
Audio: one-shot SFX + a couple of beeps
Feedback and high-score routes appreciated!
| Link | https://github.com/zyertdox/ld-59 |
| Itch.io | https://zyertdox.itch.io/chromawalk |
| Original URL | https://ldjam.com/events/ludum-dare/59/chromawalk |
Ratings
| Overall | 90th | 3.683⭐ | 32🧑⚖️ |
| Fun | 37th | 3.833⭐ | 32🧑⚖️ |
| Innovation | 92th | 3.583⭐ | 32🧑⚖️ |
| Theme | 67th | 4.117⭐ | 32🧑⚖️ |
| Graphics | 131th | 3.567⭐ | 32🧑⚖️ |
| Audio | 178th | 3.052⭐ | 31🧑⚖️ |
| Humor | 111th | 2.796⭐ | 29🧑⚖️ |
| Mood | 179th | 3.293⭐ | 31🧑⚖️ |
| Given | 28🗳️ | 30🗨️ |
The sound effects were neat, but slightly annoying for some reason. Some ambient noise and music would really tie it together.
For the execution, though, you did a really good job. It's polished and looks good. I did miss some ambient music though. :)