Deep digger by phoenix-gi

[raw]
made by phoenix-gi for Ludum Dare 48 (COMPO)

You are a miner!

3c369.png

Go down, collect rubies and avoid enemies! Go deep as much as you can!

Your purpose is to make your score as much as possible.


HOW TO RUN THE GAME.

First, install JAVA (at least will work with java 8). Then download file deep-digger.jar (there is build jar version in gitlab repository) and open via java.

To run via console go to folder with file deep-digger.jar and enter next command:

java -jar deep-digger.jar

For my game source code I used my own game engine (named PGIGE), which I made from scratch on java. You can try my engine or take some its code for yourself. It is not perfect, but may be useful.


Thank you!

by phoenix-gi for ludum dare 48


Ratings

Overall 627th 3.2⭐ 22🧑‍⚖️
Fun 549th 3.175⭐ 22🧑‍⚖️
Innovation 602th 2.95⭐ 22🧑‍⚖️
Theme 322th 3.775⭐ 22🧑‍⚖️
Graphics 672th 3.025⭐ 22🧑‍⚖️
Audio 567th 2.842⭐ 21🧑‍⚖️
Mood 639th 2.925⭐ 22🧑‍⚖️
Given 15🗳️ 14🗨️

Feedback

LeHaine
26. Apr 2021 · 13:29 UTC
I scored a 172. There are a lot of killer miners! I just wanted the gems for myself! Nice game. Everything worked the way I expected. Pretty awesome that it's with your own game engine. Good work!
AndyKSWong
27. Apr 2021 · 07:34 UTC
This is a cool game. At first, I thought it's impossible to outrun the enemy miners, but it seems that there are ways to temporarily trap them in a hole to buy some time. The graphics and sound are good, but there should be sound effects when collecting gems! Also nice to see that you are using your own game engine. I'm also building my own engine but it wasn't ready for this jam.
omnes ludos
28. Apr 2021 · 17:08 UTC
great idea! also it's java so it can run on any platform :)
Corporation
28. Apr 2021 · 19:46 UTC
nice to see someone alse is using his own engine, I know that recuires a lot of work and can get you into trouble when jam starts and you find out some inner bugs) Cool little game, nice touch with players clones who also dig. Maybe I would recomend adding more obsticles to the player to make it more challenging.
ABRDs
30. Apr 2021 · 13:59 UTC
Wow awesome, great work using your own engine
Jin9310
06. May 2021 · 14:15 UTC
Trully impressive work also given the fact that you are working with your own engine. Great job, and congrats on the game
Ava Skoog
09. May 2021 · 14:00 UTC
Woah, that got scary real fast! 😅 Started out digging by myself and thinking it was a bit easy, and then people started coming after me, more and more hacking in the distance. They got me in the end! Some intense music could really have elevated this, I think. I think what the game is missing (unless it does have it and I just didn't find it) is some way to heal, to introduce a bit of strategy (go for the heal or fight or keep running?) and give you some agency. Neat!
Lazzor
09. May 2021 · 14:11 UTC
Hey, nice game you got there! Even more impressive to have a game in your own engine, so good job on that part! The game works as expected and I like the different materials and gems. Some improvements I'd like would be if the gems would fall down when you destroy the block beneath them and some kind of visual clue how much points each gem awards you. Nonetheless, good job!
digital bacon
10. May 2021 · 10:37 UTC
Nice, classic game here. Heavy screen flickering when I ran in it fullscreen mode, but fine when in a window. Graphics are bright and cheery, pity there was no sound (could just imagine it with a happy little chiptune :notes:). Gameplay was good, controls responsive and clear instructions given at the beginning. I don't know if it's a bug, but enemies would stop digging at a tile if I was standing on it; might be a bit more fun if the enemies could ambush you by dropping you down :grin: Good work!
🎤 phoenix-gi
10. May 2021 · 14:53 UTC
@digital-bacon thank you for playing! actually there should be sound of digging. Probably there is some problems with audio in my engine, since I don't understand deeply how audio in java works (I had some problems during development, and I assumed that there is little probability that sound will not work in some cases which I don't understand)
Enemies aren't so smart, so they dig only when player is below than enemy..
zimny11
10. May 2021 · 19:29 UTC
It's an interesting take on the subject, I've only seen one game kinda similar in this LD, but it was more tower defense game and this is more reflex based. Good job!