Disturbed Void by haivron

You are Rodaran, a rogue mage currently dealing with the abnormal summoning rate of portals. Collect essences 🟡 to unlock powerful movement abilities while avoiding projectiles 🟣.
(There is an audio effect on Teleport skill that WebGL doesn't support, download Windows build if you want the best experience.)




Small bug-fix changelog: https://haivron.itch.io/disturbed-void/devlog/301102/disturbed-void-v101-bugfix
| Link | https://haivron.itch.io/disturbed-void |
| Link | https://haivron.itch.io/disturbed-void |
| Original URL | https://ldjam.com/events/ludum-dare/49/disturbed-void |
Ratings
| Overall | 499th | 3.7⭐ | 32🧑⚖️ |
| Fun | 504th | 3.633⭐ | 32🧑⚖️ |
| Innovation | 1302th | 2.717⭐ | 32🧑⚖️ |
| Theme | 1405th | 2.6⭐ | 32🧑⚖️ |
| Graphics | 531th | 3.839⭐ | 33🧑⚖️ |
| Audio | 482th | 3.518⭐ | 30🧑⚖️ |
| Humor | 1010th | 2.5⭐ | 27🧑⚖️ |
| Mood | 1111th | 3.054⭐ | 30🧑⚖️ |
| Given | 32🗳️ | 54🗨️ |
I love this game - very easy to jump into and understand, and the art style is great. I had a lot of fun trying to beat my score to unlock each ability.
I think that overall the random placement of the portals and the collectables both helped and hurt the game. There were times where a portal would just appear somewhere and the only real option for me was to just wait for it to disappear. I know that the game gets harder over time but I wasn't clear if that was based on the number of things collected or time.
Traversal is fun and even if they are a bit tricky to get, the movement abilities are quite interesting.
I like how the difficulty ramps up with the new types of projectiles.
(Edit: I think you should write somewhere that the player unlocks abilities with the num keys. It took me quite some time to figure that out.)
Thank you for requesting this gameplay!
https://youtu.be/VB66DN-Brl4