Particle Pulse by Demure
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| | | | | | | | | p a r t i c l e | | | | | p u l s e | | | | | | | | | | |
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In particle pulse you rewire circuits and operate analog computers to unlock progression through the last space-station in orbit in an attempt to avoid our universe being swallowed by a black hole.
* Web: http://www.eenportfolio.nl/unstable/ *
* Win: https://www.eenportfolio.nl/unstable/particlepulse_win.zip *
* Mac: https://www.eenportfolio.nl/unstable/particlepulse_mac.zip *
* Lin: https://www.eenportfolio.nl/unstable/particlepulse_lin.zip *
- W/A/S/D to move, left click to interact.
Don't forget: Outputs connect to inputs, not the other way around & doors need stable voltage to operate.




Ran out of time for music / sfx, perhaps better with some music of your own
Second time that I worked with Godot, second time working in 3D and working with blender. Classic jam issue: Scope == too big! only got to level design in the last two hours, so only the first room was made with (minor) attention. Take special notice as each room becomes slightly buggier then the last! Thanks for playing.
| Link | https://www.eenportfolio.nl/unstable/particlepulse_win.zip |
| Link | https://www.eenportfolio.nl/unstable/particlepulse_mac.zip |
| Original URL | https://ldjam.com/events/ludum-dare/49/particle-pulse |
Ratings
| Given | 1🗳️ | 1🗨️ |
Cool idea, though! Good job :)
Stuck in a creepy space station with only wires and consoles to keep you company? Hell, yes!