Particle Pulse by Demure

[raw]
made by Demure for Ludum Dare 49 (JAM)



| | | || | | | || | ||| | | | | | | || | | || | | | || | | | | | | | | | || | | || ||| || | | | | | || || | | | || || || | | |

| | | | | | | | | p a r t i c l e | | | | | p u l s e | | | | | | | | | | |

| | | | || | | | || || || | | | | ||| | | | | | | || | | || | | || | | || ||| | | || | | | || | || || | | | || || || | | ||




In particle pulse you rewire circuits and operate analog computers to unlock progression through the last space-station in orbit in an attempt to avoid our universe being swallowed by a black hole.


* Web: http://www.eenportfolio.nl/unstable/ *

* Win: https://www.eenportfolio.nl/unstable/particlepulse_win.zip *

* Mac: https://www.eenportfolio.nl/unstable/particlepulse_mac.zip *

* Lin: https://www.eenportfolio.nl/unstable/particlepulse_lin.zip *


  • W/A/S/D to move, left click to interact.

Don't forget: Outputs connect to inputs, not the other way around & doors need stable voltage to operate.


screenshota.png


screenshotb.png


screenshotc.png


screenshotd.png


Ran out of time for music / sfx, perhaps better with some music of your own

Second time that I worked with Godot, second time working in 3D and working with blender. Classic jam issue: Scope == too big! only got to level design in the last two hours, so only the first room was made with (minor) attention. Take special notice as each room becomes slightly buggier then the last! Thanks for playing.





Ratings

Given 1🗳️ 1🗨️

Feedback

LDJam user 259103
05. Oct 2021 · 02:32 UTC
Really liked the graphics on this one! I do wish there was some more audio (maybe some music)?

Cool idea, though! Good job :)
jonah
05. Oct 2021 · 02:37 UTC
The 3d design is awesome and sets for a greet mood walking around this space station. I would love to see more of this! Arriving at the last puzzle I really had to use my brain!

Stuck in a creepy space station with only wires and consoles to keep you company? Hell, yes!
nanobuilder
05. Oct 2021 · 02:54 UTC
I like the sort of neon-tech style going on here, especially when walking out on the bridge to the next area. I also like how it teaches its mechanics visually instead of needing a written tutorial. I just wish it was longer!
LDJam user 269161
05. Oct 2021 · 10:26 UTC
I liked your game! it was really cool and I see all the work went in the level design!
wormius
05. Oct 2021 · 14:34 UTC
I really like the idea of using logic gates. Though I only understood those were logic gates while doing the last puzzle. I think you should keep working on this after the jam.
Dannyk1994
05. Oct 2021 · 18:47 UTC
I enjoyed the design and overall feel of the game. Puzzle were a little confusing got lost on the third one. Will have to give it a try again sometime :) Great entry
grizeldi
09. Oct 2021 · 12:13 UTC
Played the game live on stream and loved it. Would love to see a full game with a bit more content built on this concept.
Enad96
09. Oct 2021 · 14:44 UTC
Solid entry, would love a longer version with harder puzzles.