Delay the inevitable flood by IldenH

[raw]
made by IldenH for Ludum Dare 50 (JAM)

You are a yellow ball with a cute smiley face :slight_smile: . Your goal is to survive for as long as possible and make a dam to delay the inevitable flood. You control the ball with W, A, S, D. Due to you being a ball it makes for some different movement controls. To build the dam you need trees and to get them, you roll into the tree at high speeds. The player pushes the trees to the dam to make it larger. The flood destroys one piece of wood at a time. The flood gets stronger and stronger making it inevitably too hard to keep the dam going.

This is a combination of the following themes (we wanted to keep some ideas from them)

Delay the inevitable - The flood

One tool may purposes - You are the tool (both movement and getting wood)

Single resource - Wood 1.png 2.png 3.png

Ratings

Overall 1361th 2.674⭐ 25🧑‍⚖️
Fun 1357th 2.391⭐ 25🧑‍⚖️
Innovation 963th 3⭐ 24🧑‍⚖️
Theme 1179th 3.109⭐ 25🧑‍⚖️
Graphics 1083th 3.043⭐ 25🧑‍⚖️
Audio 932th 2.071⭐ 23🧑‍⚖️
Humor 1052th 2.214⭐ 23🧑‍⚖️
Mood 1322th 2.455⭐ 24🧑‍⚖️
Given 23🗳️ 22🗨️

Feedback

Adam Probert
05. Apr 2022 · 14:04 UTC
I enjoyed the ball rolling animation, that was pretty novel!
Wasn't sure what to do though for the first minute, then I spotted the log collection on the right. It would have been cool to persist the physics element a bit more. Build a damn with physical objects instead of them snapping into place.
Definitely needs some music too!
PurpoAppo
05. Apr 2022 · 14:12 UTC
![Screen Shot 2022-04-05 at 10.05.28 AM.png](///raw/891/e1/z/4c9d2.png)

![Screen Shot 2022-04-05 at 10.11.06 AM.png](///raw/891/e1/z/4c9d3.png)

Got stuck in tree :cry:
🎤 IldenH
05. Apr 2022 · 14:17 UTC
Good score tho! How did you even do that?!?!?!? XD
LDJam user 5143
05. Apr 2022 · 14:18 UTC
Controls very hard and getting wood is not intuitive. I think the character should move to 8 directions, because 4 directions feels really uncomfortable.

But I like the concept and I think it can be better if you want. Nice job!
Tankou
05. Apr 2022 · 14:33 UTC
Nice idea!
Onezerox
05. Apr 2022 · 16:53 UTC
nice graphics, but u have a bug with a canvas (logs shown incorrectly in right part of map)
chinesegator
05. Apr 2022 · 20:56 UTC
cool little game, i like the main character! i do think the character should be able to move diagonally, felt a little clunky with only 4 directions
LilleAila
06. Apr 2022 · 12:19 UTC
@onezerox that is not a bug, it's supposed to be there and when you don't see it it is in the top left
ffffchai
06. Apr 2022 · 12:45 UTC
Cool game, the concept is nice and graphics is cute and humor. A little repetive in gameplay, and i think it can getting difficult🐱.
colineobordello
06. Apr 2022 · 19:47 UTC
good concept and I like to see the smiley roll. good job
noisemaker
08. Apr 2022 · 01:26 UTC
I loooooove the main character. I agree with everyone that movement would be better if it were 8 directions rather than 4, but the rest of the game still worked fine as-is. Great work!
MrPouletBZH
08. Apr 2022 · 08:08 UTC
Interesting core idea, and a nice entry overall. The player's movement feels really clunky and the lack of information on how much we impact the tree (especially when you run on a one 3 or 4 times without any feedback) is a problem, but overall still a pretty good job from you, gg!
Slecornu
09. Apr 2022 · 13:29 UTC
I love the ball animation, sometimes movement was a bit clunky but it didn't stop me playing it a few times. Nice one!
LDJam user 279546
11. Apr 2022 · 13:24 UTC
Movement was a bit tough and there were times I pushed logs into the water and the counter didn't go up. Other than that, it was a fun game and idea. Good submission.
LemonScripts
11. Apr 2022 · 16:31 UTC
I think movement is bit hard, but still Good game!
Sibi
16. Apr 2022 · 13:28 UTC
Getting the dam started was quite tricky but once I got it going and into a rythm of collecting wood it went well.
After ~5 minutes it felt a bit repetitive and not as dangerous anymore with a buffer of 6 wood. Could use some music and further challenges.