Neon Force by Pascal Fitzner

[raw]
made by Pascal Fitzner for Ludum Dare 50 (COMPO)

Try to escape the inevitable death of falling into the lightless void, by jumping through the gaps in the red death barrier with your teleport gun. This game was developed for Ludum Dare 50 (compo). The time window of this jam was 48h, and all assets and code were produced during the jam.

Ratings

Given 3🗳️ 0🗨️

Feedback

Sam Horner
03. Apr 2022 · 20:48 UTC
Nice idea! I would love to try a harder version
Forgin Bits
04. Apr 2022 · 15:44 UTC
Cool concept, but man the mouse sensitivity was ultra high when I first launched the game :laughing: so it was pretty hard to play ! Oh and the gaps were not clearly visible sometimes due to the fact that all the red death barriers were... well red ! Maybe changing colors would help see them clearer. Cool entry, I haven't seen many 1st person controllers so far, thanks !
ScalphaMission
04. Apr 2022 · 19:38 UTC
Hey I just reviewed your game on stream at https://www.twitch.tv/scalphamission
I agree with others that this is a good idea with not the best execution as of yet but it does have potential!
Linnea Isaac
04. Apr 2022 · 19:39 UTC
Same problem with the mouse sensitivity, but it had me trying a couple times despite that. Yeah maybe having alternating colors, or the inside of the gaps could be darker would help with visibility. Trippy vibes tho
tengusheath
04. Apr 2022 · 20:15 UTC
I like the idea but the controls didn't work too well.
LDJam user 258850
05. Apr 2022 · 01:10 UTC
Cool! Once I'd figured out how the teleportation worked :') it was pretty easy. I stopped after 10k. This idea has legs imo this would be a great project to keep building on after ludum!
Wosch
05. Apr 2022 · 20:00 UTC
I played it a bit and got a good highscore. :smile: ![Highscore.png](///raw/46f/64/z/4cd23.png)