The Inevitable Abyss by hinesite

[raw]
made by hinesite for Ludum Dare 50 (COMPO)

The Inevitable Abyss is... inevitable. Survival is the name of the game.

cover.jpg

Just your boring basic platformer. Well, almost anyways (almost a platformer that is). I didn't finish editing the level, so it ends real quick.
Controls are w, space, or up to jump. a, d, left, right, to move left and right.

I spent so much time on player movement, getting it just the way I wanted. Then at the end, I made one little change, and now the movement is not at all how I intended. Unfortunately, the change didn't cause a bug; I need to rethink how I handle the y-axis movement. I'm more disappointed than you know about that. Oh well. I will look to fix that for a post release. I will also have to add more platforms, I might try making a level editor.

Minimum screen width is 1300px.
The game was tested in Linux using Firefox and Chromium.
I don't think this game will play well on a mobile device at all.

Sound was done in LMMS.
Graphics were done in Inkscape and GIMP.
The project is HTML and JavaScript.

P.S.
This is the first LD I intentionally left-out a win condition. lol

Ratings

Given 5🗳️ 9🗨️

Feedback

sirikan
05. Apr 2022 · 04:30 UTC
Nice idea of a scrolling platformer. Music got a little bit repetitive though.
Caladrius
07. Apr 2022 · 13:26 UTC
My pet parrot absolutely loved the music, it set her off singing and dancing like you wouldn't believe so big points for that
iambaangkok
07. Apr 2022 · 13:55 UTC
Salute to you for not using any game engine! Well, maybe you could try using one in the next LD.

A lot of elements were unfinished (as you stated) and the music is quite loud so I couldn't give much stars.

I wish to see the game in it's completed form. I'm sure you'll do great!

See you in the next LD (:
🎤 hinesite
07. Apr 2022 · 18:25 UTC
@iambaangkok I know it sounds silly but 95% of the fun for me is not the game, it's everything else that goes into it (art, sound, physics, animation, etc). I've looked at unity and unreal before, but they feel too hands off.

I have written a rudimentary game engine in c++, but I abandoned that years ago. My current thought is to write a new one using JS and WebGL (JS has come so far in the last 5 years!).

This entry wasn't entirely from scratch though, I did start off using my game loop (https://github.com/HineSite/game-loop-basics/blob/master/js/GameLoop.js). Far from a game engine though...

Thanks for your feedback!
🎤 hinesite
07. Apr 2022 · 18:27 UTC
@caladrius lol If you didn't already, now you know your parrot likes bad music!

It was my first attempt at making any kind of music and I sort of did it on a whim Saturday afternoon when I wanted a little break. I had never used LMMS before either, so I really didn't expect it to be as good as it is (which I understand is loud and repetitive. Oh well...).
iambaangkok
08. Apr 2022 · 05:10 UTC
Fully agree with you that the process of making the elements that goes into the game is real fun! @hinesite
Sarah
10. Apr 2022 · 05:06 UTC
The movement was a little wonky but it just meant that I was able to have much longer jumps haha! Nice job getting everything done without using anything super complicated! I'm really bad at platformers so I couldn't get very far at alll

Overall, well done :3