Insane Clown Town by guigger
The grand wizard's teleportation spell went catastrophically wrong and was teleported to the clown dimension. A unstable and chaotic realm where his magic wand gains new effects every 10 seconds! Kill as many clowns as you can in the vain hope of escape...
| GitHub Repo | https://github.com/guyus15/ludum-dare-51 |
| itcho.io Online Game | https://guigger.itch.io/insane-clown-town |
| Original URL | https://ldjam.com/events/ludum-dare/51/insane-clown-town |
Ratings
| Given | 7🗳️ | 1🗨️ |
Feedback
rpgfaker
03. Oct 2022 · 23:04 UTC
Really love how snappy the gun feels!
Soskstu
03. Oct 2022 · 23:08 UTC
fun and cute concept! i like killing the clowns, pew pew
amarokczukay
03. Oct 2022 · 23:49 UTC
i'm a very bad shooter and i run out of ammo very fast, but nice dynamics overall
Lautilaj
06. Oct 2022 · 22:07 UTC
The motion blur effect got me dizzy. Overall nice game
TobiasD
06. Oct 2022 · 22:07 UTC
Shooting felt good, and I rather liked the blurry graphics vibe (reminded me of Cactus' games). I really wanted some more chaos/interest every 10sec -> I barely noticed the changing gun speed/reload speeds. Why not giant clowns? Sudden gravity? Exploding bullets? Feels like a great base engine to go nuts with!! :)
Logan Hughes
06. Oct 2022 · 22:10 UTC
The controls are simple which is good! I thought you couldn't move with WASD because there wasn't a background or anything visually to reference that I was moving, so I just stayed still for my first couple of tries. The second game I realized that I could move once I found the edge of the map, because then I had a visual point of reference that I was moving. Anyways I thought that was an interesting experience. The game works well! There are a few bugs here and there, such as enemies spawning outside of the arena. I wasn't feeling the downgrades as much as I would have expected. The movement mechanics felt good though!
Heine Hohenhart
06. Oct 2022 · 22:13 UTC
Fun! Too bad there is no music and the game is so blurry, but it was interesting, well done!
Misfire_dev
12. Oct 2022 · 13:20 UTC
nice shooter game and i like how you implemented the theme, some floor markings might of helped me with navigating but i dont think its a huge issue gj