Monster by Gaga
Controls.
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WASD = MOVE
MOUSE = LOOK
SHIFT = RUN
SPACE = JUMP
ESC/ENTER = MENU
What.
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Walking simulator.
Fairly simple, not seen anyone get stuck yet.
Goal.
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Tell a engaging story, with the least amount of assets.
Did it work? Sort of, could really have used sounds it would seem.
FAQ (Spoilers)
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Q. No sound?
A. Ran out of time.
Q. What did the player do?
A. Nothing. That's the feeling I wanted to invoke "What did I do?".
Q. Ending is just running up to a black screen, what the hell?
A. Sorry about that, ending was cut do to time. (Didn't give any closure, but where meant to make you feel better again)
Tools.
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Unity 5
Blender
Visual Studio 2015
GIMP
MaPZone2 (Texture generator)
(Post)
Audacity
Post-Compo.
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POST-COMPO v1.1
(Windows) https://www.dropbox.com/s/1pchk3uqcui1660/MonsterPostV1_1.zip?dl=0
(Source) https://www.dropbox.com/s/xjfbca0ej9cbos0/MonsterPostV1_1_Source.zip?dl=0
FEATURES.
- Sound added to game.
- Light added to game.
FIXES / TWEAKS.
- Fixed 2 minor progress bugs.
- Moved house closer.
- Added more scenery.
- Tweaked player movement.
- Made the invisible walls feel less restrictive (Hopefully)
== = = = = = = = = = = = ==
WASD = MOVE
MOUSE = LOOK
SHIFT = RUN
SPACE = JUMP
ESC/ENTER = MENU
What.
== = = = = = = = = = = = ==
Walking simulator.
Fairly simple, not seen anyone get stuck yet.
Goal.
== = = = = = = = = = = = ==
Tell a engaging story, with the least amount of assets.
Did it work? Sort of, could really have used sounds it would seem.
FAQ (Spoilers)
== = = = = = = = = = = = ==
Q. No sound?
A. Ran out of time.
Q. What did the player do?
A. Nothing. That's the feeling I wanted to invoke "What did I do?".
Q. Ending is just running up to a black screen, what the hell?
A. Sorry about that, ending was cut do to time. (Didn't give any closure, but where meant to make you feel better again)
Tools.
== = = = = = = = = = = = ==
Unity 5
Blender
Visual Studio 2015
GIMP
MaPZone2 (Texture generator)
(Post)
Audacity
Post-Compo.
== = = = = = = = = = = = ==
POST-COMPO v1.1
(Windows) https://www.dropbox.com/s/1pchk3uqcui1660/MonsterPostV1_1.zip?dl=0
(Source) https://www.dropbox.com/s/xjfbca0ej9cbos0/MonsterPostV1_1_Source.zip?dl=0
FEATURES.
- Sound added to game.
- Light added to game.
FIXES / TWEAKS.
- Fixed 2 minor progress bugs.
- Moved house closer.
- Added more scenery.
- Tweaked player movement.
- Made the invisible walls feel less restrictive (Hopefully)
| Windows (Original) | https://www.dropbox.com/s/j1hb3dvlloyp1bm/Monster.zip?dl=0 |
| Windows (Post-LudumDare) | https://www.dropbox.com/s/1pchk3uqcui1660/MonsterPostV1_1.zip?dl=0 |
| Source | https://www.dropbox.com/s/albytg7l8chazug/MonsterSrc.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=41788 |
Ratings
| Coolness | 79% | 2 |
| Overall | 2.68 | 807 |
| Graphics | 2.85 | 594 |
| Mood | 2.97 | 489 |
| Theme | 3.03 | 679 |
That's what I tried to get across :)
The theming is excellent, very well delivered.
I didn't know why the first person was rude to me, but it quickly sunk in.
It felt like the initial goal was a little far away, making the world feel a bit sparse. But it makes sense now why you would live far away.
But the graphics and mood are great. The people around you just push you away, or look away, because you did something.. because you are the monster.
I'd play a full version of this game :)
The camera feels stiffy and the absence of sound really kills the atmosphere
I like the fact that I can see my own body though.
It's fine. Monsters need milk like us, of course.
It's attractive and has a good atmosphere.