Plantenstein by Morphman DeClaun
A genetics simulator that lets you combine genes of different plants to make your own ultimate plant.
There are over 5 million different genetic combinations to explore.

This is currently only available on Windows, but the source code for Unity is available if you wish to build it for another operating system.
To download the game, follow the link for Windows, then click the Download button near the centre-right of the screen.
Ratings
| Given | 14🗳️ | 0🗨️ |
I would have preferred if there was a "goal".
For example a 'target flower' that you were trying to reach, or simply some 'sale value' attached to each flower, which would encourage breeding to find the most valuable flower(s).
Maybe you could add a sort of encyclopedia of what stem / flower / leaf has been discovered ? That way the player could try to find out every available parts and from that he can freely try to make his own ultimate plant ! :sunflower:
Overall good job on this entry ! :tada:
The plan was to have an encyclopedia of all "genes" to be auto-populated when the player found one, so they could see what they have found and how many they have left to find.
I was also going to implement something of an objective and an in-game store (with some additional items, unlockable slots etc.) similar to what @sirlich above suggested.
But I ran out of time for any of that.
It's basically just the Smart Rockets mutation algorithm, but the player selects the breeding pair instead of randomised pairs.