Monster of the Year by Ramiel

[raw]
made by Ramiel for LD33 (JAM)
You want to become the Monster of the Year.
Kill humans! Eat them! Smash them! Stomp them! Be evil! Spread terror!

Press space for awesome RAWR!
Left mouse button to SMASH!
Right mouse button for a nice little snack.


Somehow our game gets broken upon export. Runs fine in the editor.
We hope to find the problem and fix it, but right now we can only provide the broken version. It is "playable". The character just won't turn, but you can get an idea of what it would look like.
UPDATE: We fixed it! The game is now playable. It seems like some part of the code (Blueprint) accessed wrong memory which worked fine in the editor but breaks in the build. We removed the corresponding code. Sadly now people don't run away from you. But you can still eat them. ;)

This was our first time using Unreal Engine, so it's a lot of time was spent figuring out how to use UE instead of actually working on the game. This leaves the game pretty unpolished but we are quite satisfied that we actually managed to create a complete game.
All assets not taken from the starter content (that would be the debris of the houses and the explosion sound) were created by us during the jam.


Credits:
Johannes Pramod Alef - 3D-Models, Programming
Michael Rau - Music, Sound Effects
Rebecca Schieren - Textures/2D-Graphics, Programming
Björn Schmitt - 3D-Models, Programming
Hong Linh Thai - Music/Sound Effects, Programming

Tools:
Game created with Unreal Engine 4.
Music created with Abelton Live
Models created with Blender
Textures created with Krita
Some were also taken from the Unreal Engine Starter Content

Ratings

Coolness 57% 3
Overall(Jam) 3.16 576
Audio(Jam) 3.10 392
Fun(Jam) 3.03 544
Graphics(Jam) 3.00 701
Humor(Jam) 3.07 370
Innovation(Jam) 2.39 937
Mood(Jam) 2.96 642
Theme(Jam) 3.74 298

Feedback

ajopart
26. Aug 2015 · 14:19 UTC
Nice Godzilla ! Keep going and rate some games. Your entry definitely deserves it !
bloomingbuds
26. Aug 2015 · 15:51 UTC
Great effects and good job with the rigged Godzilla! Couldn't find the way to pick up people properly >.< nice tutorial!
Ybalrid
26. Aug 2015 · 17:09 UTC
Fun Kauju game! The voices of the people you stomp are hilarious too! x'D
amras0000
26. Aug 2015 · 17:35 UTC
There were some issues with the tutorial. It told me to try destroying a building. After I did that, I didn't get a reaction, so I went on and destroyed every other building on the map. Once I'd done all that, apparently a bunch of triggers happened at once, the text whizzed by too fast too read, and I wasn't sure what mechanics there were besides "click to destroy buildings"

The game clearly had some effort put into making everything relatively polished, but it really doesn't stand out. It's the most obvious interpretation of the theme with unfortunately mediocre texturework (for your team size), some pretty good godzilla music, and rather repetitive mechanics.

It's not a bad game, but it just doesn't stand out.
DinnerInTheDark
26. Aug 2015 · 18:01 UTC
Nooooo! This soundtrack was way too catchy! Now i'm stuck with it for the rest of the evening :p
I'm pretty impressed what you managed to get together while using UE for the first time.
I had quite a good time playing this game, keep it up!
Linus123xbb
27. Aug 2015 · 16:55 UTC
Funny game, the voice acting made me laugh. The file size was a bit big for a game made in 72 hours.
xvw
29. Aug 2015 · 22:34 UTC
Funny game!
Congratulation for your first Unreal time! (what a crazy idea for a LD!) :)
KhaoTom
30. Aug 2015 · 17:37 UTC
Congratulations on finishing your entry! Let's see what you guys come up with next time, when you aren't spending a lot of the time learning how to use the engine :)
Antonio Elizio
06. Sep 2015 · 07:08 UTC
funny game! but sometimes i had thei mpression that contollers are a little bit slow. i had to click many times untill destroy the buildings