Space Pong by MortalWombat

[raw]
made by MortalWombat for LD33 (COMPO)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~ SPACE PONG - README ~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Space Pong is a radial pong game in which you battle an A.I.
opponent.



~~~~~~~~~~~~~~~~
~ CONTROLS ~

Move you paddle left and right to hit the balls. You can
control the direction the ball goes by controlling your
paddles velocity, similar to a game of "Breakout".

=======
CONTROLLER:

MOVE PADDLE: LEFT STICK
MOVE CAMERA: RIGHT STICK
TOGGLE FULLSCREEN: START BUTTON
=======

The above listed controller bindings correspond to an XBOX
controller and may vary when using controllers.

=======
KEYBOARD:

MOVE PADDLE: ARROWKEYS LEFT/RIGHT
MOVE CAMERA: ARROWKEYS UP/DOWN
TOGGLE FULLSCREEN: F1 KEY
=======

I highly recommend you play the game with a controller as it
allows for much finer grained movement of the paddle.



~~~~~~~~~~~~~~~~~~~~~~~~~
~ REQUIREMENTS ~

- OpenGL 3.3 or higher
- A 64 bit system

If you encounter a problem while running the game, please
leave a comment so I can look into it.

To run the game, just start the executable from the unpacked
directory.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ LUDUM DARE NOTES ~

The game was written in C/C++ using no libraries other than
OpenGL. I used a basic framework I have written myself to
get a window/OpenGL context with basic input handling.


I opted out of the "Theme" and "Audio" categories:

Audio I could not get in in time because - while I had a
basic playback system in place, I forgot to write a .wav
parser which I only noticed about 2 hours before the end at
which point I decided it was futile to attempt to get it in
in time.

The theme did not inspire me right from the beginning,
partly because it was basically the same as the "You are the
villain" theme from a previous LD I took part in. I had the
idea for the design and thought I might be able to shoehorn
the theme in on day 2 of the compo but it did not come to
pass. Maybe I am a monster for not incorporating the theme?
;-)

Ratings

Coolness 28% 1981
Overall 3.29 322
Fun 3.47 182
Graphics 3.18 419
Innovation 3.75 80
Mood 3.20 320

Feedback

keyle
24. Aug 2015 · 03:43 UTC
ping me on twitter @keyle when you got the windows build!
dosmaen
24. Aug 2015 · 05:08 UTC
I'll give it a try once there's a windows build.
FirebrushStudios
25. Aug 2015 · 21:31 UTC
This is a rather good game, i love the fact that power ups can combine, eventhought that sometimes results in really wierd plays (for example 2x speed, and negative gravitation), i loved the function bonus, in which the ball curves, please add a sinewave at post jam(if that works) the game is rather hard, but maybe thats because im not skilled enough, this would be fun as an online beat a random oponent game.
WubAlliance
25. Aug 2015 · 21:32 UTC
Fun game! I enjoyed the fact that you had to hit the ball perfectly so as not to bounce it back onto your side. Neat powerups. Good job!
Phil Strahl
25. Aug 2015 · 21:35 UTC
Very interesting interpretation of Pong, a little glitchy at times (or maybe I was just not good with rebounding shots). AI is a little too good for me. I liked the minimalist graphics, but a little sound would have been nice too, just a square wave sound or something? Still, quite an accomplishment for basically starting from scratch in cpp!
crucknuk
25. Aug 2015 · 22:18 UTC
You should add a two player !
🎤 MortalWombat
25. Aug 2015 · 22:27 UTC
@crucknuk I would have loved to put local multiplayer with splitscreen in but the time was just to short. I will definitely make a post compo version at some point, though.
thebmxeur
25. Aug 2015 · 22:46 UTC
When closing the game on windows, the process doesn't stop, I had to kill it in the task manager. Apart from that, looks like you're watching handmade hero !
Sypanite
25. Aug 2015 · 23:02 UTC
Cool idea, nice looking game. I feel it's too easy to score on your own side. At any rate, I got my ass kicked! :)
🎤 MortalWombat
25. Aug 2015 · 23:20 UTC
@thebmxeur
Thanks for pointing that out, I'm going to look into it tomorrow!
🎤 MortalWombat
25. Aug 2015 · 23:30 UTC
@thebmxeur
Okay, I actually fixed it just now. Thanks again!
🎤 MortalWombat
25. Aug 2015 · 23:31 UTC
Also: yeah, handmade hero is awesome!
keyle
26. Aug 2015 · 09:30 UTC
Nice. Same issue. Process hung around after quitting. Fun gameplay.
danidre14
26. Aug 2015 · 16:48 UTC
Okay graphics, the collision itself wasn't bad. It lagged slightly for me, but really like the idea of pong. Nice entry.
🎤 MortalWombat
26. Aug 2015 · 20:48 UTC
Okay, so for some reason the fixed windows version didn't upload correctly yesterday. The task should now terminate correctly on closing via clicking the 'X' on your window decorations.
GraciCebola
14. Sep 2015 · 03:05 UTC
Some weird calculations but game is really fun and nice idea