Steam buggy by cogcomp

[raw]
made by cogcomp for Ludum Dare 60 (COMPO)

I, as usual, didn't have a lot of time to make something. So this was probably made in around 24 hours.

I really wanted to try making some kind of old pseudo 3D racing style game.. and that seemed like a good idea when the theme is "old tech".

So it's at tiny game where you drive "steam" buggies around a procedurally generated track.

Tools used: bfxr, audacity, gimp, wing3d, visual studio 2022, raylib & ableton live 11 lite.

Ratings

Given 31🗳️ 15🗨️