The Circular Arcade by loveapplegames

[raw]
made by loveapplegames for Ludum Dare 60 (JAM)

A set of small games inspired by the Ventilastation, a low tech game console with a rotating circular display, based on a fan with a LED strip. For me this was a study in circular gameplay: For what kinds of games does circular gameplay work? How do you implement a circular playfield? I spent most of my time adapting my game engine to support a circular display, and the games are in part a technical test to test all my engine features.

Controls: W,S,A,D = move, L = fire.

Menus: 1,2,3,4,5 = start level; M=to menu, R=retry, N=next level.

Note that in the dodgem game, you can move two lanes at once if you slow down (A key).

Mouse projection doesn't work yet. That means that you have to use trial and error to hover the mouse over the levels to see the level description and best time.

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