Post Mortem on "Electric Neon"
I wanted to create a quick post on some of the techniques that i learnt while creating "electric neon". I have watched alot of "game feel" videos before this ludum dare.
What Went Well?
- Field of view changes based on speed: (car feels faster)
- Camera looks left and right based on steering amount (to simulate user looking into corners)
- Car rotates left and right based on steering amount (to simulate car roll)
- 80s artstyle allowed me to create a simple artstyle that was striking
- Using the post processing stack allowed me to create a neon world
- UI all being on the car itself made the game more immersive
- Car audio was funny as i made it all with my mouth but people liked it lol
What Didn't Go Well?
- Battery was in wrong location as it was hard to see
- Steering was broke while reversing
- Batteries were often hard to see in level


Play and Rate
Thanks for Reading, Hope you enjoyed.