Dance On The Wire - Not Quite Post Mortem (yet)

I will do a full post mortem in a coupel days, but this Ludum had my first serious project in a while! "Dance on the Wire" was fun to do, but fraught with development challenges and technical issues. I've put up a post Ludum version as well, with the hours dwindling away.

Hopefully I can continue to improve the core of the gameplay. I really did not have the time this jam to put together good levels, but I had lots of external interference this time around.

So instead I tried to see what I could do to make the basis of the game 'feel' cool, and I will put together more of what it could really be in the future. We'll see how far I can cook this little game up!

Jam ver: https://ldjam.com/events/ludum-dare/39/dance-on-the-wire

Post Jam: http://gwbloom.com/dev/games/wiredance/