Getting ready to jam!
Alright, my second and final LD for 2017! Woo hoo!
Some of my goals this time around: 1. Include a tutorial. Make the first five minutes of playtime really accessible for time-short reviewers. 2. Use what I learnt last time about AI. If I can I'd like to program difficulty levels and multiplayer. 3. Avoid forcing the player to click a lot in order to accomplish core game tasks. A design issue I came up against. 4. And have at least as much depth as my previous submission! I want depth in browser games to be my trademark ;)
I'm still useless at art but hey, I'll do my best as always. Maybe this time I'll finally make it to the top 50 in audio! I got so close last time.
Anyway, I'm really hyped for this and am looking forward to it.
PS Keen to team up with me? I did it solo last time but I'd also enjoy working with a group. Join me here: https://crowdforge.io/jams/ludumdare/teams/666