Henry Snackleworth just got rid of the annoying hitbox bug
I finally managed to fix some issues in my Jam entry Henry Snackleworth’s Weird Day
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=83463

v1.1 Release Notes:
– fixed a lot of hitbox issues (most players had trouble with those)
– fixed fridge jump path so the player is not hit immediately when it jumps
– extended player range a little
– some HP balancing
– fixed attacks sometimes not being triggered correctly (especially the painting’s acid attack)
– moved cursor away from objects in the bedroom so a level is not immediately triggered after losing a fight
The fixes are most important for the boss shown above, but the other two bosses still benefit from the changes.