Are we allowed to use post processing stack for Unity?
Are we allowed to use Unity's post processing stackor cinemachine? They're 3rd party assets but they are made by Unity. If I do, would I be expected to opt out of graphics?
Are we allowed to use Unity's post processing stackor cinemachine? They're 3rd party assets but they are made by Unity. If I do, would I be expected to opt out of graphics?