Just some strings...

Thats what you might think when you think of a dialogue (or not, because you are clever). I tried to write a script to manage some dialogue and wasted about 90 Minutes writing it and like 3-4 hours repairing it. I dont know if I am just tired, but it was very hard to fix it. And since I clearly had nothing better to do, I thought to myself "Why not make an editor for it, so it is simpler for me to reuse!" So that took another 30 minutes. But it is done and I am so happy for that. That is what I really love about Gamejams. The experience you get. I am really thankfull for this, but I still wished I wouldnt have had to fix it :D

My Editor:Editor.png Looking at it, I should rework the names, since they dont really tell what is happening. But... Whatever. I am making a break now. Have fun working :)