Just finished my game, The Burdened Raid!
Ludum Dare is always a blast!
The game is a retro dungeon crawler, made with LibGDX. First time trying 3D for Ludum Dare, but it went pretty well. Like many traditional games in this style I stuck to 2D maths mostly which definitely helped!
Here's screenshots of two of the four areas in the game:

My interpretation of the theme can be seen in the second picture: the more items you have the more they cover up the screen. Inventories with 100s of items aren't very realistic, are they? :P
Here's the entry if anyone wanna check it out: https://ldjam.com/events/ludum-dare/40/the-burdened-raid
Hope everyone else had a great gamejam! Now I gotta stitch the timelapse together, always cool to see afterwards! :)