Aye, Robo-Captain! Creating animation-cycles
Hello, finally I can show something to you. I have worked these two days in a platform prototype, and I was focused in the main character the last eight hours. And this is the result!


I wanted that the animations and sprites were different depending if you are looking left or right. I have solved that problem with a sprite done with bones (Spriter).
Now I am working in add these animations in game. See you tomorrow!
Tags: Eternal Castle, ld34