Done with LD40

This Ludum Dare I started 12 hours late, but I still think that I managed to create an enjoyable game in the 60 hours that remained.

Yet again, I turned to GameMaker Studio 2, and this time it went even smoother than ever before. My game is a fast-paced bullet-hell inside a computer: https://ldjam.com/events/ludum-dare/40/my-little-corruption.

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This is the second time that I have made all of the sprites myself, and I am pretty satisfied (My first LD, I did a 3d game). A lot of this, however, is owed to two small shaders that react on certain actions in the game.

Previously, I have never been happy with the music. Sound effects are often okay, but the music almost always turns out as a horrible mess. This time is very different, and I am happy to ship the music that is as erratic as the game itself. Enjoy the corrupted tunes of wicked electric instruments!