Update to The Quiet Mind

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https://ldjam.com/events/ludum-dare/40/the-quiet-mind

I went ahead and fixed some of the dialogue. Hopefully that helps clarify the narrative.

This was my first complete LD entry and I've really impressed myself. I had to cut so many things, but the result is a project that at least feels complete.

Unlike many other devs, I didn't create a design document or plan too much of the game in advance. There's no right way to do these things, but I found that adding things as I went along helped accelerate development. It also meant that the latency from design to testing was low, so I could discard things that didn't work early on.

I tried to interpret the theme in a unique way. I don't know if I've succeeded but the basic idea is there. I'm happy enough with that.

Looking forward to playing some of your games.