Vines Progress
I am working on a simple platform game, you collect chests to make a vine grow. Small enemies will make collecting the chests difficult as you race against time to the top. Once you reach the top you will fight a boss.
The game is written in LibGDX, all the physics and entities are hand written but I am using Box2D lights for the lighting. Still have to add at least one more enemy type, HP and a boss and then as much pixelart and sounds as I have time for.
