Lucky Number Nineteen
I started in the industry as a game designer, but eventually felt the pull towards programming. I was tired of writing design docs and ready to wrassle with the true language of games: code.
Ludum Dare 23 was my first jam, and it was also the start of a journey that led me here to Florida, a Unity programmer at... hmm. Let's just call it a company with name along the lines of "Mystic Jump." :)
Ludum Dare is important to me, as it is to many people, and despite Life always looking to throw a wrench into my plans, I never, ever miss it.
For LD41 -- my nineteenth! -- I've been cooking up generic starter code, jotting down game seeds, and coming up with concepts for the final themes. I've never been more ready. Let's see if that makes a difference! :D
Tools: - Engine: Unity C# using Visual Studio Code - Art: Photoshop, Blender, Pen + Paper - SFX: Audacity + Mic for foley, SFXR for 8bit crunchiness - Music: Bosca Ceoil, Figure

¯_(ツ)_/¯