Slow progress is still progress, right?
A while ago I posted saying I couldn't believe I'd spent 4 hours just making a simple isometric map and load-screen.
Now we're like 9 hours into the competition and I've only just managed to add more textures and water to the map.

Also I made my load screen prettier and wrote some music. I've never actually WebGL written code this complicated without a framework before so I'm proud of myself, even though I know I have a lot to do.