Art takes a long time, huh?

Screen Shot 2018-04-22 at 1.35.18 PM.png

I finally have most of the most important art for the game in, including the characters and the main elements of the UI. But this has definitely been a lesson in how much the art can eat up my time if I let it. To think, at one point on Friday I considered having more than one enemy to fight!

Still to go in the art department: customizing the Renpy default UI with some better colors and frames for text/buttons, and, oh yeah, an actual title screen.