Finished for the compo! Passed out immediately
Count Weenie My game is a zelda style exploration with killable npcs and a linear storyline. Npcs attached to the storyline can be killed and changes things.


You have to explore the big map and figure out how to break the the sausagic curse.
I took me a little over 40 hours to make the game. Source is avaliable
I made it with game maker studio 2 (first time using gm2 it was amazing going to buy a license) The music is a combination of the same track played on different pitches, with added instruments, and different speeds.
Hope you enjoy Play it here Count Weenie