[Team Danecan] Finally some sort of functionality.
So, the last 3 hours i have been coding buttons n stuff.
They way i am handling buttons is by storing an Action variable. which is being set by the GUI host.
How it looks binding buttons:
statusbar.GetButton("HomeButton").SetButtonPressCall(() => HomeButton());
So yeah, a little other approach on making Button functionality. Spares me from creating tons of extended versions for each button.
I am still missing the main part of the game. Which is going to be in the black area underneath the bar. Though Shramper is not back yet. And i suck at drawing. So i will wait for him. Meanwhile i can fix bugs and make other controls which can be useful.

Looks a bit better now. The save button atm. Forcefully quits the game