Beatcraft, even more sci-fi now! (Android build available!)
Hey, look! What are those little chaps on the surface of that planet?

Well, if it isn't an Android port of Beatcraft!
The game controls were so for touch input that I just had to make an Android port.
I thought it would be trickier because during the weekend I didn't pay attention to the UI and simply forced the resolution to 800x600, so I had assumed I would have to adapt several things. Far from the truth, I barely had to tweak a couple of UI components to get auto-scaling working well, and there it was! :D
With this I can probably start thinking how I could improve it. But the immediate next step will be the post-mortem.