Crescendo Update - Balancing and Pausing

Hey everyone! First of all, huge thanks to anyone that has rated my compo game or given feedback, it means a lot to me! I just pushed an update that hopefully makes it less frustrating to play. The game can also be paused now, and will auto-pause if the game window loses focus. You can read the patch notes here! I have many more things I want to do with this concept, so sit tight while I work on the post-LD version this week!

If you haven't played it yet, it's a rhythm-based platformer game. Feel free to head over here and play it! I'd love any feedback!

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