Pretty crowded dungeon: Post jam update!

Hello everyone. Based on the very good and insightful feedback I got during the rating period, I made a small post jam update: - All bugs (that I am aware of) are fixed - Added a title screen - Press X changed to > Press any key - Added various visual effects (particles, +150 score, etc) - You no longer loose life when moving on empty cells - At the start of the level you get +1 life (before that, the amount of life at the start of the level was calculated like this: 11-level) - You get +1 life for each cell matched above 3. (ex. match 3: +1, match 4: +2, etc) - Unmovable blocks are occasionally spawning.

* https://ldjam.com/events/ludum-dare/41/pretty-crowded-dungeon *

The gameplay modifications are making giving more freedom for the players, and it makes the unsolvable levels less frequent. I didn't change the way the level are generated yet, because that's a big part and I need more time to work on it. The game probably need to get some new mechanics to spice up the difficulty, because now it's almost endless...

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