Do these ideas have potential?

Firstly, sorry for the pun.

What do you think about a new category for ratings, "Potential"? I.e., how much potential does the game have? How good/better would it (probably) be if it was developed into a full game? In other (LD-oriented) words, how better could it get if there was more time?

What made me think about this is the fact that people (me included) frequently don't manage to get many (amazing!1!!) features into the game. This would give us a sense of whether it's worth to keep working on the game. Yes, there's feedback for that -- but think how cool it would be (or not?) to see the games with the most potential!

Going further, are there any other (non-redundant) categories you think it would be nice to add? Progression (whether difficulty increases gradually), Gameplay, ...? We could have optional categories -- maybe hidden by default or so when rating, so people don't get overwhelmed -- that don't affect Ratings given/received. Also, the description of the categories could be shown somehow (in fact, this is independent of the discussion in this post).

Lastly, changing the subject: would it be interesting to have some measure of dispersion in the results for each category?

Sorry if some or all of this have already been discussed and I missed it.

Share your thoughts on what's good and what's terrible! :speakinghead: :slightsmile: