We Are In
For this Ludum Dare I have decided to use the Godot Engine. I have been playing around with Godot for some time now and I want to see how it performs during a Game Jam. I have been using Unity "forever", but of late I have found the Engine to be full of "bloat", and I am still underwhelmed with the Performance of WebGL, not to mention that it still takes well over 10 minutes to make a build for WebGL. I am really looking forward to this Jam.
- Godot 3.x
- PyxelEdit
- Bfxr
- FL Studio