Its....working?

So I'm almost 24 hours in and I have a good solid start on the concept and code but still working on a name.... Its a Tetris type of game where the blocks spawn from the center and you stack the on either of the sides of a square play area. The blocks still "fall down" but you are able to rotate the screen around the center of the play area. I have a play area I can rotate. All of the blocks in their basic form are in and I can move them around. I struggling getting blocks to rotate correctly with my data choice so I think I'm going to end up hard coding the rotations which I was trying to avoid :frowning2: I can also detect collisions but not lines yet but I don't foresee that being an issue.

Hopefully I'll make some progress after grabbing some dinner and I can spend tomorrow bug testing, polish, and sound! I'm just hoping once I get the rotations and the meshing down that the game actually plays well! :fingers_crossed: LD42.1.png