If I’m in, there will be flesh!
Probably not gonna take part, because my current project has such a strong pull I just can’t get away from that.
These are the tools I would use: Unity, Visual Studio, Photoshop, Adobe Audition for Sounds, Reaper for Music, and this time probably Aseprite for Pixelart Animations.
I updated my little framework here: https://github.com/talecrafter/GameJamFramework
There’s an importer tool for Aseprite animations in it, if you’re interested. Takes away much of the manual labor of setting up those sprite animations.