I’m in for the LD34 Jam
I’ve been “in” and not really had much chance to participate for a quite a few jams now, but I’m hoping to spend some time doing something fun this weekend for LD34. The usual suspects for my tools are Unity and C#, but I think I’m going to try another route this time: I’m going to try rapid prototyping a game in the ugliest HTML and javascript imaginable. I’m looking for a really fast turnaround on getting some text and some pictures on the screen and being able to mock up the flow between different modes/screens/pages quickly. I usually get stuck staring at at an empty Unity project thinking “how am I going to get something showing up”, so I’m going to try and get straight to the mechanics and game flow as quickly as possible this time around.
I’ll just leave off with an encouraging reminder from a previous post that everyone has favorite (and less favorite) themes, and you can always start with a mechanic you want to play with and figure out how to pull the theme in around that. I’ll be doing the same thing this time around too. Good luck folks!