I’m in!

I’ll be joining Ludum Dare Compo for the first time this weekend :)

 

My aim for this jam is to try a very simple mechanic for the game, and then try to polish it as much as possible to provide a nice experience to the player. Unfortunately I can’t art, specially music, so this Compo will be a real challenge for me (ง’̀-‘́)ง

 

Here is a list of tools I’ll be using:

  • Platform: Windows
  • Engine: Unreal Engine 4 (with blueprints as much as possible, but C++ when really needed)
  • 2D art: Inkscape
  • Sound: Audacity, sfxr, Famitracker
  • Notes, design docs, story boards, TODO list, etc: OneNote 2013

Good luck everyone, and have fun!  O(≧∇≦)O