Lessons from the results

Congrats to everyone in top 100 of each categories. My game made it to #61 for fun, and this is massively thank to everyone playing and rating my game, it means a lot to me!!

If your game is not in #100, this post might be helpful. If you take a quick look at the ranking, you might notice a pattern.

  • Popular games do not do so well in the jam, except for Blow The Hen Down and some dozens of other exceptions.
  • Fun: is not necessarily measured by how long you play, Heirs Kingdom does very well despite its short gameplay.
  • Innovation: It's all subjective. I thought Pianobots was the most innovative, turned out I haven't played #1 and #2.
  • Theme: If people can get it in 3 seconds within your game, it will do well here.
  • Grapics: I think all games in top 100 are just equally good (sorry for the #101).
  • Audio: If you don't have a musician in the team, try to do a great voice acting like in Lemon.
  • Humor: Don't tell people my game is funny like me, it's definitely not as funny as The Hero's Incredible Chronicles.
  • Mood: Guess what, texts can replace dark-themed graphics like in Take Care Of Her too.

So, bottom line? Anything could happen really, there is nothing to analyze! Just experiment with new ideas and have fun with it ;D. In the mean time? Hone your skills and get prepared for the next LD. Thank you all for a great experience, I will get good at it and I hope you do too!