I'm in, with the visual novel thing... properly, this time
Two editions of Ludum Dare ago, I made a space "visual novel" with @katethemakeupmonster called Crops in Space. Given my tendency for less narrative-driven games it turned out more like a simulator/RPG than an actual visual novel, despite using Ren'Py for development and Kate's art gearing toward the VN style. (Check it out here)
This time around, we're going full VN with branching choices and a focus on narrative, character development, and relationships. At least, that's what we're aiming to do.
In addition, Kate will be available for the entire 72 hours of the jam, which is 66 more hours than she had to work on Crops in Space. That, plus additional experience with art, should result in an improved visual presentation. (No pressure, my love <3)
The final themes list is much better in my personal opinion than it has been the past few years. Let's hope for a nice broad theme that's open to interpretation but not so broad it loses all meaning, yeah?
We're also streaming the whole thing so come hang out!
https://www.twitch.tv/mrjoshuamclean/