Morning of Day 2
Nothing major so far, but I've improved the UI.

I'm wondering whether to change the color of the health bar to gray.
I'm probably going to have to let go of the exploration part, and make it into a purely survival contest sort of game. The longer the player survives, the more sacrifices they have to make, whether it's some of their health or their stamina, or their items.
PS: Instead of Sublime Text, I decided to go with Zerobrane Studio so I could easily debug this.