Progress Update #3

It's coming together! I ended up using Blender a lot more than I had expected this time; just about every screen has a CGI environment in the background.

pool.jpg pool2.jpg woods3.jpg

...Did anyone else get the urge to go dust off that copy of Myst just now?

Anyway, for the most part, there's just a bit of topping and tailing to go - a title screen, some intro text, and a bit of tweaking the underlying systems - but with the exception of the temple, the game is mostly silent right now. And given the need for some sound effects for the sacrifice, I wonder if my supermarket has any watermelons in stock...