I’m in.
Been a while since I did an LD, but I’m back in for this one, having a free weekend.
I’m wanting to use libGDX, but suspect I’ll probably fall back on Unity3D, though I’m nervous about Unity’s WebGL support. However, I haven’t coded Java in a long time and have probably forgotten all the caveats and pitfalls of good practice.
So, let’s theorise:
Programming: Eclipse / LibGDX
Art: Pixelmator (possibly ASEprite too)
Music / Sound: Cubase 7.5
Though most likely will run screaming and flapping my arms around to Unity at the 13th hour…
I am new to libgdx, when ever i am getting time i am learning libgdx..
Now trying to learn and make a game for LD34..
all the best