I'm in!
First LD48 I will participate in completely. In the past, I've tried once or twice but life got in the way. This time around I have everything planned so I can complete it.
Tooling used:
- unity3d
- modo
- gimp
- vscode
I'm hoping that by the next LD48 I will be at the point where I can use rust for my language of choice with an existing gamedev framework. But for this one, I figure it makes the most sense to use tooling I'm confident in.