I'm in!

First LD48 I will participate in completely. In the past, I've tried once or twice but life got in the way. This time around I have everything planned so I can complete it.

Tooling used:

  • unity3d
  • modo
  • gimp
  • vscode

I'm hoping that by the next LD48 I will be at the point where I can use rust for my language of choice with an existing gamedev framework. But for this one, I figure it makes the most sense to use tooling I'm confident in.