So close
Game is functionally done. It needs audio and some nice polish.
If anyone knows PhaserJS 3: I made my game mobile friendly and because "as far as i know" the resize of the screen, the ".on('pointerdown', this.m1, this);" have a different hit area. In browser everything is fine but when i resize the window the "buttons" are not triggered from the correct x,y position. Do you know a solution to this? Thanks.
