Added field type models and populated map
We have finally integrated all missing models for all field types and for the dices. Also the map is now populated with a lot of different types. We have play tested a few rounds (two players and one bot) and it really was fun to play.
Our next steps are: - Implementing abbreviations (which costs life) - Implementing more field types (Skip field, Shops) - And making all UI elements (main menu, pause menu, etc.)

Models & graphics made by @Hacktier