Added field type models and populated map

We have finally integrated all missing models for all field types and for the dices. Also the map is now populated with a lot of different types. We have play tested a few rounds (two players and one bot) and it really was fun to play.

Our next steps are: - Implementing abbreviations (which costs life) - Implementing more field types (Skip field, Shops) - And making all UI elements (main menu, pause menu, etc.)

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Models & graphics made by @Hacktier