Big fascinating experience

What I really get liked in the LD jam is the opportunity to have a hand in something new. For me, it was working on pixel art for the first time. Actually, it was small parts of the game art - projectiles and HP. And I created them via Affinity Designer (Mostly, I use it for UI mockups) and Piskel. For the most of you it's a usual part of work, although I worked with animated sprites for the first time.

projectileemspider.gif hp/emfloat.gif projectile_Plasma.gif

The result you can watch in our Big Fascinating game for LD44.