Devlog 2 : Escape from Hell

Hello everyone!

This week, thanks to your many feedback, i decide to develop a complete version of my compo : Escape from Hell.
If you have not tried it yet, you could find it here :

Escape from Hell

escape from hell.png

Whats news?

I restarted the development from scratch. Until now, I'm focusing on combat mechanics. From now, i finish all this part :
* Player movement * Dash and Run * Hit with right weapon and left weapon (shield for this moment) * Next hit depend of the actual hit, to made sequence and charge hit * Dynamicaly change weapon * Dynamicaly change equipment

I don't work on new hit animation so i just share you the dynamicaly changing equipment :

devlog2

Game concept

I have also worked on new boss artistic concepts that you will encounter in the game :

concept art.png